[22:56:54] [Server thread/INFO]: Saving and pausing game... [22:56:54] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Overworld [22:56:54] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Nether [22:56:54] [Server thread/INFO]: Saving chunks for level 'mcpworld'/The End [22:56:58] [Client thread/INFO]: [Shaders] Loaded shaderpack: Chocapic13_V9_Medium.zip [22:56:58] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MOTION_REJECTION [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.0 [22:56:58] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 0.5 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ANTI_GHOSTING [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.0 [22:56:58] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 1.0 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: FLICKER_REDUCTION [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.5 [22:56:58] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 0.75 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MOTION_REJECTION [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.0 [22:56:58] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 0.5 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ANTI_GHOSTING [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.0 [22:56:58] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 1.0 [22:56:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: FLICKER_REDUCTION [22:56:58] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.5 [22:56:58] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 0.75 [22:56:58] [Client thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:white_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:orange_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:magenta_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_blue_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:yellow_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:lime_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:pink_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:gray_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_gray_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:cyan_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:purple_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:blue_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:brown_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:green_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:red_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:black_wall_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:white_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:orange_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:magenta_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_blue_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:yellow_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:lime_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:pink_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:gray_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_gray_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:cyan_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:purple_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:blue_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:brown_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:green_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:red_banner [22:56:58] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:black_banner [22:56:58] [Client thread/WARN]: [OptiFine] [Shaders] Invalid block ID mapping: block.10010=minecraft:white_wall_banner minecraft:orange_wall_banner minecraft:magenta_wall_banner minecraft:light_blue_wall_banner minecraft:yellow_wall_banner minecraft:lime_wall_banner minecraft:pink_wall_banner minecraft:gray_wall_banner minecraft:light_gray_wall_banner minecraft:cyan_wall_banner minecraft:purple_wall_banner minecraft:blue_wall_banner minecraft:brown_wall_banner minecraft:green_wall_banner minecraft:red_wall_banner minecraft:black_wall_banner minecraft:white_banner minecraft:orange_banner minecraft:magenta_banner minecraft:light_blue_banner minecraft:yellow_banner minecraft:lime_banner minecraft:pink_banner minecraft:gray_banner minecraft:light_gray_banner minecraft:cyan_banner minecraft:purple_banner minecraft:blue_banner minecraft:brown_banner minecraft:green_banner minecraft:red_banner minecraft:black_banner [22:56:58] [Client thread/WARN]: [OptiFine] [Shaders] Duplicate option: Purkinje_strength, key: screen.Purkinje_effect [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: texelSizeX [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: texelSizeY [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: texelSize [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: framemod8 [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MOD [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: normSunVec [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: normUpVec [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: sunPosX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: sunPosY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: sunPosZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: sunVec [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: upPosX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: upPosY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: upPosZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: upVec [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: sunElevation [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: lightSign [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: maxAngle [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: cosFov [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: viewDirX [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: viewDirY [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: viewDirZ [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: normView [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shViewDirX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shViewDirY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shViewDirZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: shadowViewDir [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shStartX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shStartY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shStartZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: shadowCamera [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: wSunX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: wSunY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: wSunZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shSunX [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shSunY [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom variable: shSunZ [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: shadowLightVec [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [Shaders] Custom uniform: shadowMaxProj [22:56:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:56:58] [Client thread/INFO]: [OptiFine] CustomBlockLayers: shaders/block.properties [22:56:58] [Client thread/INFO]: Reloading ResourceManager: Default, §bICY §f[§b32x§f].zip [22:56:58] [Client thread/INFO]: [OptiFine] *** Reloading textures *** [22:56:58] [Client thread/INFO]: [OptiFine] Resource packs: §bICY §f[§b32x§f].zip [22:56:58] [Client thread/INFO]: SoundSystem shutting down... [22:56:58] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [22:56:58] [Sound Library Loader/INFO]: Starting up SoundSystem... [22:56:59] [Thread-18/INFO]: Initializing LWJGL OpenAL [22:56:59] [Thread-18/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [22:56:59] [Thread-18/INFO]: OpenAL initialized. [22:56:59] [Client thread/INFO]: [OptiFine] Sprite size: 32 [22:56:59] [Client thread/INFO]: [OptiFine] Mipmap levels: 5 [22:56:59] [Client thread/INFO]: [OptiFine] Multitexture: false [22:56:59] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:56:59] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:56:59] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_line, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_yellow, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_red, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_red, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_black, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_white, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/command_block, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator_powered, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pink, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:mcpatcher/ctm/default/empty, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_blue, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/bedrock, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_orange, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_lime, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_on, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_cross, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/lever, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_yellow, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_silver, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_blue, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_purple, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_pink, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_light_blue, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_off, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_green, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector_powered, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_purple, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/door_wood_upper, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_white, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_1, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_2, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_brown, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_magenta, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_0, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_light_blue, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_orange, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_gray, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_cyan, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/torch_on, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_silver, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_green, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_lime, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/trip_wire, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_brown, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_magenta, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_cyan, 16 -> 32 [22:56:59] [Sound Library Loader/INFO]: Sound engine started [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_gray, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden_powered, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal_turned, 16 -> 32 [22:56:59] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_black, 16 -> 32 [22:56:59] [Client thread/INFO]: Created: 1024x1024 textures-atlas [22:56:59] [Client thread/INFO]: [Shaders] allocateTextureMap 5 1024 1024 [22:56:59] [Client thread/INFO]: [OptiFine] Animated sprites: 11 [22:56:59] [Client thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/water.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/sky0.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/underwater.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/redstone.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Non-standard palette size: 1x16, should be: 16x1, path: mcpatcher/colormap/redstone.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world-1.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world0.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world1.png [22:56:59] [Client thread/INFO]: [OptiFine] CustomColors: Block colormap: mcpatcher/colormap/custom/colormap.properties [22:56:59] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties [22:56:59] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties [22:56:59] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky3.properties java.lang.IndexOutOfBoundsException: Index: 161, Size: 0 at java.util.ArrayList.rangeCheck(ArrayList.java:657) at java.util.ArrayList.set(ArrayList.java:448) at net.optifine.CustomColors.addToList(CustomColors.java:620) at net.optifine.CustomColors.addToBlockList(CustomColors.java:598) at net.optifine.CustomColors.readBlockColormaps(CustomColors.java:548) at net.optifine.CustomColors.update(CustomColors.java:237) at net.optifine.util.TextureUtils.resourcesReloaded(TextureUtils.java:262) at net.optifine.util.TextureUtils$1.onResourceManagerReload(TextureUtils.java:296) at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:118) at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:105) at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:814) at net.minecraft.client.Minecraft$16.run(Minecraft.java:2795) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3240) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3252) at net.minecraft.client.Minecraft.scheduleResourcesRefresh(Minecraft.java:2791) at net.optifine.shaders.Shaders.loadShaderPack(Shaders.java:907) at net.optifine.shaders.Shaders.setShaderPack(Shaders.java:798) at net.optifine.shaders.gui.GuiSlotShaders.selectIndex(GuiSlotShaders.java:88) at net.optifine.shaders.gui.GuiSlotShaders.elementClicked(GuiSlotShaders.java:79) at net.minecraft.client.gui.GuiSlot.handleMouseInput(GuiSlot.java:514) at net.optifine.shaders.gui.GuiShaders.handleMouseInput(GuiShaders.java:101) at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:589) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1790) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1117) at net.minecraft.client.Minecraft.run(Minecraft.java:434) at net.minecraft.client.main.Main.main(Main.java:113) at Start.main(Start.java:11) [22:57:00] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky4.properties [22:57:00] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky5.properties [22:57:00] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky6.properties [22:57:00] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky7.properties [22:57:00] [Client thread/INFO]: [OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves [22:57:00] [Client thread/INFO]: [OptiFine] CustomBlockLayers: shaders/block.properties [22:57:00] [Client thread/INFO]: [Shaders] Uninit [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: shadow [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured_lit [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_damagedblock [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_block [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_beaconbeam [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_entities [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: deferred [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: deferred1 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: deferred2 [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand_water [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite [22:57:00] [Client thread/INFO]: [Shaders] Hardware shadow filtering enabled. [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite2 [22:57:00] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:00] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:00] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:00] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite5 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite6 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite7 [22:57:00] [Client thread/INFO]: [Shaders] Noise texture enabled [22:57:00] [Client thread/INFO]: [Shaders] Noise texture resolution: 32 [22:57:00] [Client thread/INFO]: [Shaders] colortex0 format: RGBA16F [22:57:00] [Client thread/INFO]: [Shaders] colortex1 format: RGBA16 [22:57:00] [Client thread/INFO]: [Shaders] colortex2 format: RGBA16F [22:57:00] [Client thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F [22:57:00] [Client thread/INFO]: [Shaders] colortex4 format: RGBA16F [22:57:00] [Client thread/INFO]: [Shaders] colortex5 format: R11F_G11F_B10F [22:57:00] [Client thread/INFO]: [Shaders] colortex6 format: R11F_G11F_B10F [22:57:00] [Client thread/INFO]: [Shaders] colortex7 format: RGBA8 [22:57:00] [Client thread/INFO]: [Shaders] colortex0 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex1 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex3 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex4 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex5 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex6 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] colortex7 clear disabled [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite8 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite9 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite10 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite11 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite12 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite14 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: composite15 [22:57:00] [Client thread/INFO]: [Shaders] Program loaded: final [22:57:00] [Client thread/INFO]: [Shaders] usedColorBuffers: 8 [22:57:00] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2 [22:57:00] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 0 [22:57:00] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 1 [22:57:00] [Client thread/INFO]: [Shaders] usedColorAttachs: 8 [22:57:00] [Client thread/INFO]: [Shaders] usedDrawBuffers: 2 [22:57:00] [Client thread/INFO]: [Shaders] Framebuffer created. [22:57:00] [Client thread/INFO]: [Shaders] Shadow framebuffer created. [22:57:00] [Client thread/INFO]: [Shaders] Reset model renderers [22:57:00] [Client thread/INFO]: [Shaders] Reset world renderers [22:57:01] [Client thread/INFO]: [Shaders] Loaded shaderpack: SEUS-Renewed-v1.0.1.zip [22:57:01] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1 [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX [22:57:01] [Client thread/WARN]: [OptiFine] - in gbuffers_terrain.vsh: true [22:57:01] [Client thread/WARN]: [OptiFine] - in gbuffers_damagedblock.vsh: false [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS [22:57:01] [Client thread/WARN]: [OptiFine] - in shadow.vsh, composite.fsh: 0.90 [22:57:01] [Client thread/WARN]: [OptiFine] - in composite2.fsh: 0.9 [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX [22:57:01] [Client thread/WARN]: [OptiFine] - in gbuffers_terrain.vsh, gbuffers_damagedblock.vsh, world-1/gbuffers_terrain.vsh: true [22:57:01] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: false [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS [22:57:01] [Client thread/WARN]: [OptiFine] - in shadow.vsh, composite.fsh, composite2.fsh, world-1/shadow.vsh, world-1/composite.fsh: 0.90 [22:57:01] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 0.9 [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: GENERAL_GRASS_FIX [22:57:01] [Client thread/WARN]: [OptiFine] - in gbuffers_terrain.vsh, gbuffers_damagedblock.vsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_damagedblock.vsh, world1/gbuffers_terrain.vsh: true [22:57:01] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: false [22:57:01] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS [22:57:01] [Client thread/WARN]: [OptiFine] - in shadow.vsh, composite.fsh, composite2.fsh, world-1/shadow.vsh, world-1/composite.fsh, world-1/composite2.fsh, world1/shadow.vsh, world1/composite.fsh: 0.90 [22:57:01] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 0.9 [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Option profile can not be used, no profiles defined: , key: screen [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: ATMOSPHERIC_SCATTERING, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: ATMOSPHERIC_HAZE, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: CREPUSCULAR_RAYS, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: VOLUMETRIC_CLOUDS, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: HQ_VOLUMETRIC_CLOUDS, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: SMOOTH_CLOUDS, key: screen.ATMOSPHERICS [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: ENABLE_SOFT_SHADOWS, key: screen.LIGHTING [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: PIXEL_SHADOWS, key: screen.LIGHTING [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: TONEMAP_STRENGTH, key: screen.LIGHTING [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: BRIGHTNESS_LEVEL, key: screen.LIGHTING [22:57:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: WATER_CAUSTICS, key: screen.SURFACE [22:57:01] [Client thread/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux1 = textures/RippleAnimation1.png [22:57:01] [Client thread/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux2 = textures/RippleAnimation2.png [22:57:01] [Client thread/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux3 = textures/RippleAnimation3.png [22:57:01] [Client thread/INFO]: Reloading ResourceManager: Default, §bICY §f[§b32x§f].zip [22:57:01] [Client thread/INFO]: [OptiFine] *** Reloading textures *** [22:57:01] [Client thread/INFO]: [OptiFine] Resource packs: §bICY §f[§b32x§f].zip [22:57:02] [Client thread/INFO]: SoundSystem shutting down... [22:57:02] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [22:57:02] [Sound Library Loader/INFO]: Starting up SoundSystem... [22:57:02] [Thread-20/INFO]: Initializing LWJGL OpenAL [22:57:02] [Thread-20/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [22:57:02] [Thread-20/INFO]: OpenAL initialized. [22:57:02] [Client thread/INFO]: [OptiFine] Sprite size: 32 [22:57:02] [Client thread/INFO]: [OptiFine] Mipmap levels: 5 [22:57:02] [Client thread/INFO]: [OptiFine] Multitexture: false [22:57:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:57:02] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:57:02] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_line, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_yellow, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_red, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_red, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_black, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_white, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/command_block, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator_powered, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pink, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:mcpatcher/ctm/default/empty, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_blue, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/bedrock, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_orange, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_lime, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_on, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_cross, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/lever, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_yellow, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_silver, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_blue, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_purple, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_pink, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_light_blue, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_off, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_green, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector_powered, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_purple, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/door_wood_upper, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_white, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_1, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_2, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_brown, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_magenta, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_0, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_light_blue, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_orange, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_gray, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_cyan, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/torch_on, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_silver, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_green, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_lime, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/trip_wire, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_brown, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_magenta, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_cyan, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_gray, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden_powered, 16 -> 32 [22:57:02] [Sound Library Loader/INFO]: Sound engine started [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal_turned, 16 -> 32 [22:57:02] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_black, 16 -> 32 [22:57:02] [Client thread/INFO]: Created: 1024x1024 textures-atlas [22:57:02] [Client thread/INFO]: [Shaders] allocateTextureMap 5 1024 1024 [22:57:02] [Client thread/INFO]: [OptiFine] Animated sprites: 11 [22:57:02] [Client thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:57:02] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/water.png [22:57:02] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/sky0.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/underwater.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/redstone.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Non-standard palette size: 1x16, should be: 16x1, path: mcpatcher/colormap/redstone.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world-1.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world0.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world1.png [22:57:03] [Client thread/INFO]: [OptiFine] CustomColors: Block colormap: mcpatcher/colormap/custom/colormap.properties [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky3.properties java.lang.IndexOutOfBoundsException: Index: 161, Size: 0 at java.util.ArrayList.rangeCheck(ArrayList.java:657) at java.util.ArrayList.set(ArrayList.java:448) at net.optifine.CustomColors.addToList(CustomColors.java:620) at net.optifine.CustomColors.addToBlockList(CustomColors.java:598) at net.optifine.CustomColors.readBlockColormaps(CustomColors.java:548) at net.optifine.CustomColors.update(CustomColors.java:237) at net.optifine.util.TextureUtils.resourcesReloaded(TextureUtils.java:262) at net.optifine.util.TextureUtils$1.onResourceManagerReload(TextureUtils.java:296) at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:118) at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:105) at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:814) at net.minecraft.client.Minecraft$16.run(Minecraft.java:2795) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3240) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3252) at net.minecraft.client.Minecraft.scheduleResourcesRefresh(Minecraft.java:2791) at net.optifine.shaders.Shaders.loadShaderPack(Shaders.java:907) at net.optifine.shaders.Shaders.setShaderPack(Shaders.java:798) at net.optifine.shaders.gui.GuiSlotShaders.selectIndex(GuiSlotShaders.java:88) at net.optifine.shaders.gui.GuiSlotShaders.elementClicked(GuiSlotShaders.java:79) at net.minecraft.client.gui.GuiSlot.handleMouseInput(GuiSlot.java:514) at net.optifine.shaders.gui.GuiShaders.handleMouseInput(GuiShaders.java:101) at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:589) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1790) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1117) at net.minecraft.client.Minecraft.run(Minecraft.java:434) at net.minecraft.client.main.Main.main(Main.java:113) at Start.main(Start.java:11) [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky4.properties [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky5.properties [22:57:03] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky6.properties [22:57:04] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky7.properties [22:57:04] [Client thread/INFO]: [OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves [22:57:04] [Client thread/INFO]: [Shaders] Uninit [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: shadow [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_textured.fsh 0(543) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(544) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(545) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(546) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(547) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(548) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(550) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(551) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(552) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(553) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(555) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(557) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(559) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(561) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(598) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_textured Vertex info ----------- 0(28) : warning C7050: "tangent" might be used before being initialized 0(29) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(543) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(544) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(545) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(546) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(547) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(548) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(550) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(551) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(552) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(553) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(555) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(557) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(559) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(561) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(598) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(122) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_textured_lit Vertex info ----------- 0(28) : warning C7050: "tangent" might be used before being initialized 0(29) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(122) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured_lit [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(74) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(76) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(79) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(81) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(82) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(83) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(84) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(86) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(88) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(90) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(688) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_terrain Vertex info ----------- 0(34) : warning C7050: "tangent" might be used before being initialized 0(35) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(74) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(76) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(79) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(81) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(82) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(83) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(84) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(86) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(88) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(90) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(688) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_damagedblock.fsh 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(101) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_damagedblock Vertex info ----------- 0(34) : warning C7050: "tangent" might be used before being initialized 0(35) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(101) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_damagedblock [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_entities.fsh 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(56) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(61) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(69) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(137) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_entities Vertex info ----------- 0(28) : warning C7050: "tangent" might be used before being initialized 0(29) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(56) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(61) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(69) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(137) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_entities [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_armor_glint.fsh 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(105) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_armor_glint Vertex info ----------- 0(28) : warning C7050: "tangent" might be used before being initialized 0(29) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(105) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint [22:57:04] [Client thread/INFO]: [Shaders] File: 1 = /shaders/Common.inc [22:57:04] [Client thread/INFO]: [Shaders] Shader info log: /shaders/gbuffers_hand.fsh 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(124) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_hand Vertex info ----------- 0(28) : warning C7050: "tangent" might be used before being initialized 0(29) : warning C7050: "binormal" might be used before being initialized Fragment info ------------- 0(50) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(51) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(52) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(53) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(54) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(55) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(59) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(60) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(62) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(124) : warning C7533: global variable gl_FragData is deprecated after version 120 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather [22:57:04] [Client thread/INFO]: [Shaders] Info log: gbuffers_water Vertex info ----------- 0(21) : warning C7050: "tangent" might be used before being initialized 0(22) : warning C7050: "binormal" might be used before being initialized [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water [22:57:04] [Client thread/INFO]: [Shaders] Shadow map distance: 120.0 [22:57:04] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0 [22:57:04] [Client thread/INFO]: [Shaders] shadowtex1Mipmap [22:57:04] [Client thread/INFO]: [Shaders] shadowcolor0Mipmap [22:57:04] [Client thread/INFO]: [Shaders] shadowcolor1Mipmap [22:57:04] [Client thread/INFO]: [Shaders] Noise texture enabled [22:57:04] [Client thread/INFO]: [Shaders] Noise texture resolution: 64 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite1 [22:57:04] [Client thread/INFO]: [Shaders] Shadow map resolution: 2048 [22:57:04] [Client thread/INFO]: [Shaders] Shadow map distance: 120.0 [22:57:04] [Client thread/INFO]: [Shaders] Shadow map interval size: 4.0 [22:57:04] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0 [22:57:04] [Client thread/INFO]: [Shaders] shadowtex1Mipmap [22:57:04] [Client thread/INFO]: [Shaders] shadowcolor0Mipmap [22:57:04] [Client thread/INFO]: [Shaders] shadowcolor1Mipmap [22:57:04] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:04] [Client thread/INFO]: [Shaders] gcolor format: RGB8 [22:57:04] [Client thread/INFO]: [Shaders] gdepth format: RGBA8 [22:57:04] [Client thread/INFO]: [Shaders] gnormal format: RGB16 [22:57:04] [Client thread/INFO]: [Shaders] composite format: RGB8 [22:57:04] [Client thread/INFO]: [Shaders] gaux1 format: RGBA16 [22:57:04] [Client thread/INFO]: [Shaders] gaux2 format: RGBA8 [22:57:04] [Client thread/INFO]: [Shaders] gaux3 format: RGBA16 [22:57:04] [Client thread/INFO]: [Shaders] gaux4 format: RGBA16 [22:57:04] [Client thread/INFO]: [Shaders] Sun path rotation: -40.0 [22:57:04] [Client thread/INFO]: [Shaders] Noise texture enabled [22:57:04] [Client thread/INFO]: [Shaders] Noise texture resolution: 64 [22:57:04] [Client thread/INFO]: [Shaders] AO Level: 0.06 [22:57:04] [Client thread/INFO]: [Shaders] gaux3 mipmap enabled [22:57:04] [Client thread/INFO]: [Shaders] gaux4 clear disabled [22:57:04] [Client thread/INFO]: [Shaders] Wetness halflife: 1.0 [22:57:04] [Client thread/INFO]: [Shaders] Dryness halflife: 60.0 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite2 [22:57:04] [Client thread/INFO]: [Shaders] Noise texture enabled [22:57:04] [Client thread/INFO]: [Shaders] Noise texture resolution: 64 [22:57:04] [Client thread/INFO]: [Shaders] gaux3 mipmap enabled [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite3 [22:57:04] [Client thread/INFO]: [Shaders] gaux3 mipmap enabled [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite4 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite5 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: composite6 [22:57:04] [Client thread/INFO]: [Shaders] Program loaded: final [22:57:04] [Client thread/INFO]: [Shaders] usedColorBuffers: 8 [22:57:04] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2 [22:57:04] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 2 [22:57:04] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 2 [22:57:04] [Client thread/INFO]: [Shaders] usedColorAttachs: 8 [22:57:04] [Client thread/INFO]: [Shaders] usedDrawBuffers: 5 [22:57:04] [Client thread/INFO]: [Shaders] Framebuffer created. [22:57:04] [Client thread/INFO]: [Shaders] Shadow framebuffer created. [22:57:04] [Client thread/INFO]: [Shaders] Reset model renderers [22:57:04] [Client thread/INFO]: [Shaders] Reset world renderers [22:57:05] [Client thread/INFO]: [Shaders] Loaded shaderpack: Chocapic13_V9_Medium.zip [22:57:05] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MOTION_REJECTION [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.0 [22:57:05] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 0.5 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ANTI_GHOSTING [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.0 [22:57:05] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 1.0 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: FLICKER_REDUCTION [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh: 0.5 [22:57:05] [Client thread/WARN]: [OptiFine] - in world-1/composite8.fsh: 0.75 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MOTION_REJECTION [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.0 [22:57:05] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 0.5 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ANTI_GHOSTING [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.0 [22:57:05] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 1.0 [22:57:05] [Client thread/WARN]: [OptiFine] Ambiguous shader option: FLICKER_REDUCTION [22:57:05] [Client thread/WARN]: [OptiFine] - in composite8.fsh, world-1/composite8.fsh: 0.5 [22:57:05] [Client thread/WARN]: [OptiFine] - in world1/composite8.fsh: 0.75 [22:57:05] [Client thread/INFO]: [OptiFine] [Shaders] Parsing block mappings: /shaders/block.properties [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:white_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:orange_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:magenta_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_blue_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:yellow_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:lime_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:pink_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:gray_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_gray_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:cyan_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:purple_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:blue_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:brown_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:green_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:red_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:black_wall_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:white_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:orange_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:magenta_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_blue_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:yellow_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:lime_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:pink_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:gray_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:light_gray_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:cyan_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:purple_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:blue_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:brown_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:green_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:red_banner [22:57:05] [Client thread/WARN]: [OptiFine] Shaders: Block not found for name: minecraft:black_banner [22:57:05] [Client thread/WARN]: [OptiFine] [Shaders] Invalid block ID mapping: block.10010=minecraft:white_wall_banner minecraft:orange_wall_banner minecraft:magenta_wall_banner minecraft:light_blue_wall_banner minecraft:yellow_wall_banner minecraft:lime_wall_banner minecraft:pink_wall_banner minecraft:gray_wall_banner minecraft:light_gray_wall_banner minecraft:cyan_wall_banner minecraft:purple_wall_banner minecraft:blue_wall_banner minecraft:brown_wall_banner minecraft:green_wall_banner minecraft:red_wall_banner minecraft:black_wall_banner minecraft:white_banner minecraft:orange_banner minecraft:magenta_banner minecraft:light_blue_banner minecraft:yellow_banner minecraft:lime_banner minecraft:pink_banner minecraft:gray_banner minecraft:light_gray_banner minecraft:cyan_banner minecraft:purple_banner minecraft:blue_banner minecraft:brown_banner minecraft:green_banner minecraft:red_banner minecraft:black_banner [22:57:05] [Client thread/WARN]: [OptiFine] [Shaders] Duplicate option: Purkinje_strength, key: screen.Purkinje_effect [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: texelSizeX [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: texelSizeY [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: texelSize [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: framemod8 [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MOD [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: normSunVec [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: normUpVec [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: sunPosX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: sunPosY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: sunPosZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: sunVec [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: upPosX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: upPosY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: upPosZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: DIV [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: upVec [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: sunElevation [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: lightSign [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: maxAngle [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: cosFov [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: viewDirX [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: viewDirY [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: viewDirZ [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: normView [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shViewDirX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shViewDirY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shViewDirZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: shadowViewDir [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shStartX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shStartY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shStartZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: shadowCamera [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: wSunX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: wSunY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: wSunZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shSunX [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shSunY [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom variable: shSunZ [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Missing arguments: MUL [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: shadowLightVec [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [Shaders] Custom uniform: shadowMaxProj [22:57:05] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Unknown function: ( [22:57:05] [Client thread/INFO]: [OptiFine] CustomBlockLayers: shaders/block.properties [22:57:05] [Client thread/INFO]: Reloading ResourceManager: Default, §bICY §f[§b32x§f].zip [22:57:05] [Client thread/INFO]: [OptiFine] *** Reloading textures *** [22:57:05] [Client thread/INFO]: [OptiFine] Resource packs: §bICY §f[§b32x§f].zip [22:57:06] [Client thread/INFO]: SoundSystem shutting down... [22:57:06] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com [22:57:06] [Sound Library Loader/INFO]: Starting up SoundSystem... [22:57:06] [Thread-22/INFO]: Initializing LWJGL OpenAL [22:57:06] [Thread-22/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [22:57:06] [Thread-22/INFO]: OpenAL initialized. [22:57:07] [Client thread/INFO]: [OptiFine] Sprite size: 32 [22:57:07] [Client thread/INFO]: [OptiFine] Mipmap levels: 5 [22:57:07] [Client thread/INFO]: [OptiFine] Multitexture: false [22:57:07] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:57:07] [Client thread/INFO]: [OptiFine] Multipass connected textures: false [22:57:07] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_line, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_yellow, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_red, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_red, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_black, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_white, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/command_block, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator_powered, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pink, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:mcpatcher/ctm/default/empty, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_blue, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/bedrock, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_activator, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_orange, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_lime, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_on, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_dust_cross, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/lever, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_yellow, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_silver, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_blue, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_purple, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_pink, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_light_blue, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/redstone_torch_off, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_green, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_detector_powered, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_purple, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/door_wood_upper, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_white, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_1, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_2, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_brown, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_magenta, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/nether_wart_stage_0, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_light_blue, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_orange, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_gray, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_cyan, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/torch_on, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_silver, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_green, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_lime, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/trip_wire, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_brown, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_magenta, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_cyan, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_gray, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_golden_powered, 16 -> 32 [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/rail_normal_turned, 16 -> 32 [22:57:07] [Sound Library Loader/INFO]: Sound engine started [22:57:07] [Client thread/INFO]: [OptiFine] Scaled too small texture: minecraft:blocks/glass_pane_top_black, 16 -> 32 [22:57:07] [Client thread/INFO]: Created: 1024x1024 textures-atlas [22:57:07] [Client thread/INFO]: [Shaders] allocateTextureMap 5 1024 1024 [22:57:07] [Client thread/INFO]: [OptiFine] Animated sprites: 11 [22:57:07] [Client thread/INFO]: [OptiFine] *** Reloading custom textures *** [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/water.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/sky0.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/underwater.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/colormap/redstone.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Non-standard palette size: 1x16, should be: 16x1, path: mcpatcher/colormap/redstone.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world-1.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world0.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Colormap mcpatcher/lightmap/world1.png [22:57:07] [Client thread/INFO]: [OptiFine] CustomColors: Block colormap: mcpatcher/colormap/custom/colormap.properties [22:57:07] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties [22:57:07] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky2.properties [22:57:07] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky3.properties java.lang.IndexOutOfBoundsException: Index: 161, Size: 0 at java.util.ArrayList.rangeCheck(ArrayList.java:657) at java.util.ArrayList.set(ArrayList.java:448) at net.optifine.CustomColors.addToList(CustomColors.java:620) at net.optifine.CustomColors.addToBlockList(CustomColors.java:598) at net.optifine.CustomColors.readBlockColormaps(CustomColors.java:548) at net.optifine.CustomColors.update(CustomColors.java:237) at net.optifine.util.TextureUtils.resourcesReloaded(TextureUtils.java:262) at net.optifine.util.TextureUtils$1.onResourceManagerReload(TextureUtils.java:296) at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:118) at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:105) at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:814) at net.minecraft.client.Minecraft$16.run(Minecraft.java:2795) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3240) at net.minecraft.client.Minecraft.addScheduledTask(Minecraft.java:3252) at net.minecraft.client.Minecraft.scheduleResourcesRefresh(Minecraft.java:2791) at net.optifine.shaders.Shaders.loadShaderPack(Shaders.java:907) at net.optifine.shaders.Shaders.setShaderPack(Shaders.java:798) at net.optifine.shaders.gui.GuiSlotShaders.selectIndex(GuiSlotShaders.java:88) at net.optifine.shaders.gui.GuiSlotShaders.elementClicked(GuiSlotShaders.java:79) at net.minecraft.client.gui.GuiSlot.handleMouseInput(GuiSlot.java:514) at net.optifine.shaders.gui.GuiShaders.handleMouseInput(GuiShaders.java:101) at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:589) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1790) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1117) at net.minecraft.client.Minecraft.run(Minecraft.java:434) at net.minecraft.client.main.Main.main(Main.java:113) at Start.main(Start.java:11) [22:57:07] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky4.properties [22:57:08] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky5.properties [22:57:08] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky6.properties [22:57:08] [Client thread/INFO]: [OptiFine] CustomSky properties: mcpatcher/sky/world0/sky7.properties [22:57:08] [Client thread/INFO]: [OptiFine] Enable face culling: acacia_leaves, birch_leaves, dark_oak_leaves, jungle_leaves, oak_leaves, spruce_leaves [22:57:08] [Client thread/INFO]: [OptiFine] CustomBlockLayers: shaders/block.properties [22:57:08] [Client thread/INFO]: [Shaders] Uninit [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: shadow [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured_lit [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_damagedblock [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_block [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_beaconbeam [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_entities [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_armor_glint [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_spidereyes [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: deferred [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: deferred1 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: deferred2 [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand_water [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite [22:57:08] [Client thread/INFO]: [Shaders] Hardware shadow filtering enabled. [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite2 [22:57:08] [Client thread/INFO]: [Shaders] AO Level: 0.65 [22:57:08] [Client thread/INFO]: [Shaders] Sun path rotation: -35.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map resolution: 1024 [22:57:08] [Client thread/INFO]: [Shaders] Shadow map distance: 115.0 [22:57:08] [Client thread/INFO]: [Shaders] Shadow distance render mul: 1.0 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite5 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite6 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite7 [22:57:08] [Client thread/INFO]: [Shaders] Noise texture enabled [22:57:08] [Client thread/INFO]: [Shaders] Noise texture resolution: 32 [22:57:08] [Client thread/INFO]: [Shaders] colortex0 format: RGBA16F [22:57:08] [Client thread/INFO]: [Shaders] colortex1 format: RGBA16 [22:57:08] [Client thread/INFO]: [Shaders] colortex2 format: RGBA16F [22:57:08] [Client thread/INFO]: [Shaders] colortex3 format: R11F_G11F_B10F [22:57:08] [Client thread/INFO]: [Shaders] colortex4 format: RGBA16F [22:57:08] [Client thread/INFO]: [Shaders] colortex5 format: R11F_G11F_B10F [22:57:08] [Client thread/INFO]: [Shaders] colortex6 format: R11F_G11F_B10F [22:57:08] [Client thread/INFO]: [Shaders] colortex7 format: RGBA8 [22:57:08] [Client thread/INFO]: [Shaders] colortex0 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex1 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex3 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex4 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex5 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex6 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] colortex7 clear disabled [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite8 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite9 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite10 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite11 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite12 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite14 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: composite15 [22:57:08] [Client thread/INFO]: [Shaders] Program loaded: final [22:57:08] [Client thread/INFO]: [Shaders] usedColorBuffers: 8 [22:57:08] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2 [22:57:08] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 0 [22:57:08] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 1 [22:57:08] [Client thread/INFO]: [Shaders] usedColorAttachs: 8 [22:57:08] [Client thread/INFO]: [Shaders] usedDrawBuffers: 2 [22:57:08] [Client thread/INFO]: [Shaders] Framebuffer created. [22:57:08] [Client thread/INFO]: [Shaders] Shadow framebuffer created. [22:57:08] [Client thread/INFO]: [Shaders] Reset model renderers [22:57:08] [Client thread/INFO]: [Shaders] Reset world renderers [22:57:09] [Client thread/INFO]: [Shaders] Save shaders configuration. [22:57:10] [Server thread/INFO]: Saving and pausing game... [22:57:10] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Overworld [22:57:10] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Nether [22:57:10] [Server thread/INFO]: Saving chunks for level 'mcpworld'/The End [22:58:17] [Server thread/INFO]: Saving and pausing game... [22:58:17] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Overworld [22:58:17] [Server thread/INFO]: Saving chunks for level 'mcpworld'/Nether [22:58:17] [Server thread/INFO]: Saving chunks for level 'mcpworld'/The End